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third floor corridor ,
everything connects off of the corridor, from seperate corridors to the very rooms housed on this floor. you can't really get lost in here, unless you're looking for something, or someone in particular. sometimes it's one of the best places to meet someone, because the corridor isn't as busy as the other floors on a daily basis.
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transfiguration classroom , - 1 Viewing
turning one thing into something else, that's the basic concept behind this class. aurors find this class useful, as do those who just want to pull pranks and think this is a great way to do it. it's a spacious room with plenty of desks and seats for the large number of students who take the classes, and lots of room to make things accidentally explode.
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charms classroom ,
you can enchant objects to do your bidding or make them fly, but that is only the beginning. you never know what else you can do unless you pay attention in charms. give it some time, and you might be able to create enchantments so strong that not even the best at the ministry can break through them, or discover a new spell all together.
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caretaker's office ,
this is where the caretaker lurks when they are not roaming the castle floors, looking for trouble. you don't want to end up in here, as few do. but on the off chance that you do step over the threshold and into the office, make sure to take a look around so that you can tell others about the adventure and leave them in awe.
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